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The Xbox Naming Disaster
Xbox's Naming Convention is a Masterclass in Design Failure Calling the third-generation console the "Xbox One" is the kind of naming paradox that only a massive committee of monkeys could conjure, especially when you don't follow it up by calling the next console the "Xbox Two" In the world of technology, a product's name is its identity, its shorthand, and its promise to the customer. When a naming convention is clean, logical, and consistent, it reduces friction, aids mark


The "Tom Cruise Effect": What a Blockbuster Taught Me About Design, Business, and Life
I recently found myself in a darkened theater, ready for the latest installment of the Mission: Impossible  saga, The Final Reckoning ....


Top 5 Ways to Improve Your Product's Curb Appeal
Just like a house, your product needs "curb appeal" to attract attention and make a strong first impression. In the competitive...


How to Design Products That Sell: A Blueprint for Market Success
The Draftsman Multi-tool. One of BRACE Design's first products. Designing a product is an exciting journey, but the ultimate goal for any...
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